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Sunday, November 25, 2012

[Chart] Nook Beats Kindle In Black Friday Tablet Sales

One of the more shocking figures from IBM’s data release on Black Friday shopping via tablet computers was the comparison between the Nook and the Kindle tablet.  The figures show that the Nook actually generated more retail sales during Black Friday than the Kindle.

When I asked the author of the report from IBM, Jay Henderson, about the inclusiveness of the “Kindle” category, he replied that it included all Kindle devices such as Kindle e-readers, Kindle Fire, and Amazon’s new lineup of Kindle Fire HD tablets.

Of course, the iPad was at a completely different level than all the other tablet devices, stealing over 88% of the tablet shopping market share and retail sales.  But excluding the iPad from the figures, and you now have a chart that’s almost hard for me to believe.

Here’s the chart (excluding iPad) of retail sales from tablet computers during Black Friday:

As you can see, the Nook actually dominated the rest of the pack (again, excluding the iPad), when it came to holiday shoppers and online sales on Black Friday.  If this chart is true, which IBM verifies by tracking about 50% of the ecommerce companies on the Internet Retailer Top 100 list, then I can’t help but question whether Amazon’s strategy with the Kindle Fire is actually paying off on their bottom line.

Remember, Amazon actually loses money on the sale of the Kindle Fire and Kindle Fire HD line of tablets (on purpose).  The gamble is that Amazon believes they will make up the difference from the loss on Kindle devices from ecommerce sales generated by owners of the tablets who buy product from the Amazon store.  And this may actually be true and working for Amazon, but I can’t imagine anyone expected the Nook would be leading the Kindle when it came to retail sales generated through a tablet computer during Black Friday.

I wonder what Jeff Bezos would have to say about this chart?

What do you have to say about the chart?


Source : feedproxy[dot]google[dot]com

Use Ingress AR game to work out after holiday pig-out

The holidays are all about giving, and there is something every Holiday season will give you: a few extra pounds. Smartphones have become a great tool for everything, and that includes working out. We have already recommended a slew of good apps for burning off all those Thanksgiving calories, but what if you want to make it a little more interactive? A good augmented reality game would do the trick, and Ingress is the most popular one right now.

In this game, one tries to take over energy sources before the other team does. These are usually located in historic landmarks or important locations, which are usually far away, unless you live in downtown. After being part of the closed beta for some days, I realized it’s very hard to make any progress unless you really go out of your way. The closest energy source to my house is about 3 miles away, and it is not very convenient to keep parking to hack these and fight the Enlightened while I am running errands.

You have to make time and go out of your way for it. The best way to succeed in this game would be to make it a working out tool. It would be especially good for bikers, who could simply ride around town looking for energy sources. But if you are a trooper, you could even pull it off by running.

Simply make it a goal to hack a 2-3 energy sources a day and you are set (or less if you are jogging it). You could just take different routes every day; we all know a good change of scenery is necessary to keep things fresh and exciting. It also wouldn’t be a bad idea to drive downtown (where there are usually more energy sources) and run over there once every couple weeks. Just to look at new things and further advance in the game.

Great idea, right?! Sadly, not many have access to Ingress just yet. But the closed beta should end soon enough, and this battle will be about to become very fierce. Whether you are fighting for the Enlightened or the Resistance, a good work out that also serves your Ingress purpose would be ideal.

Don’t forget to go to Ingress.com to sign up for a confirmation code. After you get one, you can simply go to the Google Play Store and download the game. Enjoy the holidays and let us know how you are using your phone to keep all that delicious food from staying in your body! Will you be using this Ingress exercise tip?


Source : androidtabletblog[dot]com

iPad Dominates Mobile Shopping (IBM Analytics Graph)

Posting this from my iPhone so it’s a bit brief, but couldn’t wait share.

IBM ecommerce figures are in and show the iPad dominating thetablet ecommerce activity.

Here’s the breakdown of Black Friday shopping on tablet devices:

• iPad – 88.3%

• Kindle – 2.4%

•. Nook – 3.1%

•. Galaxy Tab – 1.8%

And I’m assuming that when the IBM graph says “Kindle”, it means Kindle Fire, Kindle Fire HD, and Kindle e-readers.

Here’s the IBM graph:

http://www.smartercommerceblog.com/wp-content/uploads/2012/11/IBM-Holiday-Benchmark-Infographic-BF2012.pdf

More topics:  august, ecommerce, ipad, top

Source : feedproxy[dot]google[dot]com

GTA: Vice City Heads to Nexus Tablets

One for the gamers this, but Grand Theft Auto Vice City is set for release on the Android platform on December 6th.

Rockstar announced today that a special 10th Anniversary Edition of the open world Scarface / Miami Vice inspired world will be hitting the two popular mobile platforms on December 6th

The good news for Google fans is that the game will be compatible with both the Nexus 7 and Nexus 10, as well as the Nexus 4 phone.

The new version promises:

  • Updated character models
  • Enhanced lighting effects
  • Improved targeting
  • Fully customizable control options

You can read the announcement here.

Related posts:

  1. New Angry Birds Game: Bad Piggies
  2. Existence of 3G N7 Confirmed
  3. Angry Birds Star Wars
  4. iPlayer updated for Jelly Bean Compatibility!

Source : nxtab[dot]co[dot]uk

Saturday, November 24, 2012

Microsoft Patents… Google Project Glass?

The patent wars never cease to push forward into realms previously thought too ignorant to explore. While tech companies blindly register for thousands of patents ranging from painfully general to weird and obscure, the US Patent and Trademark Office seems to approve said patents at an equally alarming rate. The most recent? A patent filed 2 days ago by Microsoft, in an apparent attempt to secure exclusive rights to a product Google already has in development: Project Glass.

Quoted directly from the patent filing:

A system and method to present a user wearing a head mounted display with supplemental information when viewing a live event. A user wearing an at least partially see-through, head mounted display views the live event while simultaneously receiving information on objects, including people, within the user’s field of view, while wearing the head mounted display. The information is presented in a position in the head mounted display which does not interfere with the user’s enjoyment of the live event.

I’m not quite sure how such a claim would even be patentable. Someone could accomplish the above by taping their phone to their head. It would be a pretty terrible product, but the point is the general concept is nothing original. Especially considering Google has already locked up a bunch of patents directly related to Project Glass.

WAIT. Microsoft received their patent on November 22nd, 2012 whereas Google’s patent was issued on May 22nd, 2012 but Microsoft actually FILED their patent request earlier. Microsoft’s submission for their “EVENT AUGMENTATION WITH REAL-TIME INFORMATION” came in May 2011, a full 5 months before Google’s “Wearable display device section”.

This could get sticky, and if eventually litigated (which we’ve come to expect), chances are these patents will come down to the utility and design more than the concept alone.

A couple interesting notes, though, are Microsoft’s examples of how the product may be used, mostly in conjunction with live sporting events and concerts. Take for example this picture of how Microsoft’s Google Glasses (note: sarcasm) would work at a baseball game:

Several problems here. First of all, the Yankees don’t lose to the A’s. Second of all, Willie Randolph is at bat, a ball player  who hasn’t played in the Major Leagues in 2 decades. Perhaps that’s part of the strategy… you know, maybe they’ll think we drew this picture twenty years ago and grant us the patent.

Here’s another example from Microsoft used at a football game:

[0001] Fans of live sporting and artistic events have enjoyed various types of information which is provided on different displays to supplement the live event. This supplemental information is provided both when the user is in attendance at the event and when the user views the event on broadcast media. One example of this is the augmentation of football games to display a first down marker superimposed on a playing field in a broadcast television event, and the broadcast of replays both on broadcast television and large displays at the venue of the event.

Interesting indeed, but telling us how a developer might leverage the product to create an app for Project Glass doesn’t make it patentable. Especially considering that whole yellow first down line thing is already patented.

[Via WinSource, LaPresse (thanks Alexandre!)]


Source : androidtabletblog[dot]com

Friday, November 23, 2012

How To Fix iPhone / iPad Stuck in Recovery Loop After iOS 6 Upgrade

One thing I always love to do here at Tablet Crunch is basically log issues that people are having with their mobile devices, and then write out the solutions I’ve been able to provide.  The solutions I’ve provided in the past, according to readers here at Tablet Crunch, have helped them get out of some nasty situations with their iPhones, iPads, or other mobile devices.

Don’t be fooled – Apple support isn’t always going to be your best, most efficient path to getting your problems fixed.

Well, I’m currently in the process of helping one of my friends who’s stuck in  a recovery loop with their iPhone after they attempted to upgrade their iPhone 4 to iOS 6.

They have been trying to restore their iPhone because it’s stuck in a state where all you see is the charger cable pointing to the iTunes logo – which is basically the recovery mode and looks like this:

The problem is, every time my friend tried to restore their iPhone in iTunes (yes, they were able to see their iPhone under devices) they would wait like 2 hours for the restore only to be met with a message that once again was prompting them to restore.

This is what I’m calling an “iPhone restore loop”.  Basically, the iPhone won’t break out of this loop of getting dragged back in to a state of waiting to be restored.

Here’s the instructions that have worked previously to break the iPhone (or iPad) out of the restore loop:

1) Ensure your iPhone is connected to your computer and iTunes is open

2) Press and hold your home button (circle button on the bottom) and your on / off button at the top of your iPhone – press and hold both together for 10 seconds — your iPhone should progress to a state where it appears to be completely off

3) Now release the on / off bottom at the top of your iPhone WHILE STILL HOLDING DOWN YOUR HOME BUTTON FOR ANOTHER 10 SECONDS

I capitalized all of this because this is usually where people go astray – you must ensure that you only release the on / off button after 10 seconds and continue holding down the home button.

4) Now keep your eye on iTunes on your computer — keep your home button pressed until you see a message in your iTunes that says “iTunes has detected an iPhone in recovery mode….”

* you did everything right if your iPhone continues to look like it’s completely off. If you see anything appear on your iPhone, then you did not do it right > read thru the steps and try again until you get the “iTunes has detected….” message while your iPhone remains off

5) Now proceed with the restore on iTunes

**** As a final note, if the above process fails, then you have a couple options:

a)  continue to repeat the restore process continuously.  I’ve read many forums where people have restarted the restore multiple times and after the third or fourth attempt, then it took and went through.

b)  at this point, I would say you have no other choice other than pursuing Apple support – or digging into much more complicated fixes in iPhone or iPad help forums and fishing for a fix.

Let me know if this worked for you…


Source : feedproxy[dot]google[dot]com

Nexus 4 Review

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The Nexus 4 — a smartphone that needs no introduction. Subject of many’s desires, frustrations, and even anger. I was super excited (and a little intimidated) at having the opportunity to review the next iteration of the Google superphone. Was I worthy of even giving my opinion on a phone so elusive, only a handful of people in the world have been lucky enough to hold one in their hands? I’m not going to lie to you, when I first received the Nexus 4 from UPS, I didn’t even open it right away. I just placed it on my desk… and stared at the box. This isn’t the type of thing you rush into. I wanted to make sure I was ready. Well, my body is officially ready. Here is my review of the Nexus 4.

Build Quality/Looks

The phone is fragile, no one can argue that. You also can’t argue that the device looks dead sexy. Like the carbon fiber Lamborghini Sesto Elemento, you’ll turn heads driving the thing but one false move and this thing is history. Even with Gorilla Glass 2 covering the front and back of the device, there have already been reports of minor drops shattering and/or cracking the glass. I snickered when Apple introduced the all-glass iPhone back in the day and my criticism remains — bad move.

Other than the durability of the device, the Nexus 4 is of generally good build quality (not great). I may have some objections to their use of chrome accents on the phone, but that’s all subjective. Overall the use of glass, soft touch plastic, and glittery backing make the device look nothing short of an expensive, $700 smartphone.

Unfortunately, beyond it’s looks, there were still some issues in build quality that bugged me. First off, there’s some give when pressing down on the back area. As shown in my video, it’s a small complaint, but one that made the device feel just a little more “cheapy.” Also, when pressing down on the front glass, you can see LCD ripples you may remember when you were first poked an LCD computer monitor as a kid. Again, nothing major, but something that’s also absent in more plastic-ie devices like the Galaxy S3.

The one issue that bugged me with the previous Galaxy Nexus still irks me on the Nexus 4: dat bezel. While I’m not suggesting I would want a device with virtually no bezels (the Note 2′s are a little too small for my liking), the fact that the Nexus 4 has a virtual navigation bar instead of capacitive hardware buttons means a thicker than normal bottom bezel. I’d say it’s reminiscent of the LG G2X. Yuck.

Hardware

When it comes to top of the line specs, the Nexus 4 is a sort of mixed bag. This is to be expected given the device needs to keep costs low, and just like the Nexus 7, Google is focusing on delivering an optimal Android experience, without all the frills. Unfortunately, these “frills” come at the cost of storage space, which will no doubt be a make-or-break for some users (myself included).

Display

Oh, man… the display. Where do I start. Well, let’s cover the raw specs first. The display on the Nexus 4 features LG’s in-house Zerogap True HD IPS techonolgy. In theory, this will make the images appear more vibrant and results in a more responsive touch screen. The size of the display is 4.7-inches (more like 4.3-inches if you take out the nav bar) and with a screen resolution at an odd 1280×768 (the Galaxy S3 has a 1280×720 display) providing for an impressive 318ppi. This means when it comes to screen real estate, there’s a little more elbow room on the sides of the OS which results in a slightly wider Android experience. Not “LG Vu wide” by any means, but you get the picture.

To illustrate the black nav bar taking away precious screen real estate

Okay, let’s get into screen quality. While the IPS display looks deceptively nice in most cases thanks to rich colors (not over saturated) and deep blacks (almost blend into the bezels), it’s at specific angles, in the dark, or during screen movement that everything turns to sh*t. I also noticed some yellowing in parts of the LCD although my iPhone buddies assure me it’s just the glue from the digitizer/LCD and it’ll fade with time once it dries.

Viewing angles fair well (top, bottom, left, right), but when viewed on from an angle, like when the corners are facing you, the entire screen turns into a bright, washed out mess. Almost white even. I understand this might not bother most folks, but it also means you have to look at your phone from head on to keep the display looking its 100% best.

Blacks are fairly deep, even with the brightness turned on max… in daylight. As soon as the sun goes down (or when viewing from the dark confines of your parent’s basement) the blacks are much more noticeable. It doesn’t help that the ever present nav bar is constantly reminding you of how bright the blacks are, or the notification bar. A little help from ROMs at turning both of these transparent will help you forget about this issue, but stock — it sucks.

This is the part that broke me. The refresh rate is downright atrocious on the Nexus 4. Now that Jelly Bean has introduced silky smooth, near 60fps scrolling, it’s this wretched butter that makes the shortcomings of the display even more apparent. Whether you’re scrolling on the homescreen, or in menus, everything leaves a ghosty trail. Kinda like when you drag your mouse pointer across your computer screen — now picture that on everything that moves on the Nexus 4. Icons, text, graphics, everything. I couldn’t stand to look at my Nexus 4 a minute longer.

Processor n’ RAM

This ones obvious — the 1.5GHz Qualcomm Snapdragon S4 Pro APQ8064 with Adreno 320 GPU kicks ass and takes names. It conquered the LG Optimus G and it destroys the Nexus 4 (in a good way). Apps load up quick, game frame rates stay high as the clouds. You can’t slow this processor down if you tried. The added 2GB of RAM make the Android OS a joy to experience. Gone are the days of apps in the background reloading when you return to them — this is simply how Android was meant to be enjoyed. This processor/RAM combo is the reason to own the Nexus 4, make no mistake. It’s also the Nexus 4′s saving grace.

Storage

This is gonna be a big one for a lot of people out there. At the time of launch, Google decided to only offer two sizes options for internal storage: 8GB and 16GB. This was most likely another attempt by Google to keep costs of the device down (and profits up for LG), and while this might not sound like a big deal to those of you who’ve never had to deal with it, placing these memory constraints on users is a definite make-or-break for me. I endured through a 16GB Galaxy Nexus, kept all my music in the cloud, had maybe 2 home movies, and snapped a few pics. I hit my 16GB ceiling after only a few months and I can honestly say I have no idea where the memory went. I do like to play a good game or 2 on my phone, so more than likely it was system resources sucking up all that storage. Don’t forget that even if you opt for the 16GB Nexus 4, after formatting and the OS are loaded onto the device, you’re left with an even smaller 13GB (roughly). Ouch. I’d be willing to bet my left foot that Google will launch a 32GB version 5 months from now. Mark my words.

Battery life

Battery life, while not of MAXX standards, isn’t bad. Rest those fears of quad-cores eating up all 2100mAh’s in double time. The battery life on the Nexus 4 is similar to that of the GS3. On average, I get about 14 hours daily but it’s on standby that the S4 Pro really shines. If I don’t mess with it (leaving it unplugged overnight, or at work), the Nexus 4′s standby time is astounding. And that’s with virtually no signal in my home. The same was said of the LG Optimus G, so I can safely say this is all due to the S4 Pro. Of course, there are many factors that affect battery life and your millage may, and most likely will, vary.

Camera

HTC One X (left), Samsung Galaxy Note 2 (middle), Nexus 4 (right)

If you’re coming from a Galaxy Nexus, I know you’re worried about the camera. But, well… don’t be. Like age, I know that MP’s ain’t nothing but a number, but the camera on the Nexus 4 is vastly improved over its predecessor. I took some shots in daylight, as well as indoor low lighting and they speak for themselves. For good measure, I even placed a low light comparison shot with some other Android devices for you to stew over. The pinnacle of Android camera tech is easily the HTC One line and while the Nexus couldn’t quite match it, you can see it did fairly well against Samsung’s great camera tech on the Note 2. Color me impressed. Video quality at 1080p was equally nice, and here’s 2 videos — one in daylight and one in low light — to show that off.

LTE (or lack thereof)

Google also made a controversial move in forgoing LTE radios in the Nexus 4. Well, a recent teardown revealed they’re partly there and you can enable them through software tweaks (Canada only). While lack of LTE might sour the experience for some users (where HSPA+ is unacceptable) the Nexus does include support for T-Mobile and AT&T’s HSPA+ networks, and even T-Mo’s ridiculous 42Mbps near-LTE speeds. Google has yet to announce plans for a CDMA version of the Nexus on Verizon or Sprint and given that they’re passing on LTE altogether for this iteration of the Nexus, 3G speeds on those networks would only have Nexus users pulling out their hair. Again, another make-or-break issue for many and yet another reason many will most likely pass on this device unless they drop the contract and go pre-paid on T-Mobile or AT&T (a move Google supports and one of the reason they’re created Android and the OHA).

Others

NFC is pretty much a standard these days and worked without a hitch with Android beam and Google Wallet. Unfortunately without purchasing extra hardware, I was unable to test out the Nexus 4′s micro USB SlimPort feature. While I’m all for planning ahead for tomorrow’s tech, it’s rather annoying that LG/Google didn’t opt for the more universal MHL or a micro HDMI port. Also, lack of USB host functionality is a major shortcoming of the N4, something that works perfectly in devices like the GS3. It’s possible this could be fixed in a future software update, but until then — major negative marks against the Nexus 4.

Software

Of course the biggest draw with owning a Nexus device is always having the latest version of Android at your disposal (and before anyone else). Because this is Google’s labor of love that means direct updates from Google HQ straight to your Nexus device, without the troublesome middleman (carriers). But sometimes bleeding edge comes at a cost. For instance, Android 4.2 is buggy. Buggy as all hell. This has a lot to do with the OS itself, and a little to do with apps that just aren’t compatible (although new updates are rolling out every day). When it comes to just the regular ‘ol OS, I’ve experienced times when the screen wouldn’t turn on (although the device was awake), freezes, and the infamous random reboot. Not good, but since this is a Google phone, you can expect a speedy update to address and squash these bugs in the near future.

Android 4.2 introduced a handful of new features, and while we’ve covered most of these in posts in the past, let’s see how functional they work in real life.

Quick Settings

Took ‘em long enough, but Google has finally introduced a feature into the stock Android OS that many have been enjoying in custom UI’s for years now — notification toggle settings. There’s nothing groundbreaking here, just some settings that can be quickly accessed and toggled in your notification pulldown. While I don’t have much by way of complaints with the new quick settings, I do wish they were configurable like on LG’s custom UI. Well, that and accessible by doing a double pull down gesture, not with a screen tap.

Photo Sphere

Photo Sphere was the one new feature I was most excited with. The idea of transforming you world around you into virtual areas your friends can explore piqued my interests. Similar to the Street View from Google Maps, Photo Sphere lets you take full 360 panoramas in every angle, creating a sort of snow globe of whatever you like. These Photo Sphere’s can be shared with friends and family on Google+ or on Google Maps but there-in lies the problem. These can only be viewed on your browser, or with another Android 4.2 device (Nexus 4, 7, or 10 for now). And, just to view them from another device means downloading the picture to your own phone, then opening up the Photo Sphere’d image in your gallery. Lame and not worth the trouble. Until Google can figure out how to get this working with the standard Street View app found on just about every Android device since Cupcake, this feature is limited in functionality (but still very fun).

Lock Screen Widgets

Lock screen widgets are all new to Android 4.2 and I was dying to try ‘em out. The idea is simple. Why not use your lockscreen to display widgets without having to go through the trouble of unlocking your device? Sounds great in theory, but not in execution. There’s 6 total lock screens that can hold a total of 6 widgets. Not every widget can be displayed on these lock screens and even if they’re tiny, you can only display 1. Dumb, right? What’s more is the UI is confusing and you only have to play around with it for a few seconds to figure out this is an all around bad idea. Why would a user swipe to the left for quick access to the camera app when you could have an unlock app icon to take you to the app? Same with all the widgets. It seems like it’d be much, much easier to just allow for a customized app unlocks, similar to the ones found on Sense, TouchWiz, or LG’s custom UI’s. Lockscreen widgets are so pointless that a developer even seized the opportunity to introduce an app in the Play Store to completely disable this functionality. Good move as far as I’m concerned.

Gesture Type Keyboard

This is another feature we’ve covered in depth in the past, and even loaded it up on a few non-Nexus devices. While it’s nice that Google is taking the effort to improve their virtual keyboard by introducing Swype-like functionality, it falls short of the same experience. Other than that, Google added enhanced next word prediction which is similar to SwiftKey, but once again, falls short in execution. Nothing to see here, folks.

Multiple User Accounts (Nexus 7, 10 only)

Daydream

Daydream is Android’s new interactive screensaver. You can set it up in the display settings to start when the device is docked, charging, or both. Stock, there’s only a handful of Daydreams available that range from interactive photo galleries, to digital (or analog) clocks, Google Currents, or a nifty colorful nightlight. The best part about Daydreams are that Android developers can take advantage of them for their own apps in the Play Store (a Twitter Daydream immediately comes to mind).

Miracast Wireless Display

While at first I was excited at the prospect of having Airplay-like wireless display, Miracast is a bit more than that. It also requires additional hardware in most cases to display onto your television. Concocted by the minds at the WiFi Alliance, Miracast can wirelessly mirror the display on your device, to your television. The best part about Miracast is developers can take advantage of it to work with their own apps, displaying only specific information they deam fit. For instance, a presentation app can only display the specific image being presented, while the user sees the full gallery. Neat, huh? The only downside to Miracast is you’ll need to have a compatible television, or run out and buy some extra hardware.

Verdict

So there’s definitely a lot to love when it comes to the Nexus 4 — there’s also a lot of areas where the Google phone manages to fall short. Make no mistake, the Nexus 4 isn’t the “end-all, be-all” of smartphones. That part we know. The bottom line is the Nexus 4 is a great device, made even sweeter by its more than reasonable price tag. As far as whether or not this device is for you, I feel like this phone caters to a specific group of people:

  1. Those who demand getting Android firmware updates the moment they’re released.
  2. Those with 2 generation old, single-core or Snapdragon S3 hardware (Nexus S, EVO 3D, G2X, etc).
  3. Those who are looking for an affordable replacement device.
  4. Those looking to break free from contracts and move to pre-paid GSM.

But for many who recently upgraded or are happy with their current Android device, this will be nothing more than a “pass” iteration. Even those with the Galaxy Nexus might be able to happily squeeze a few more months out of their device, and maybe even a year if they’re lucky. Other than an insane processor, there really isn’t too much here we haven’t seen already, and in some cases, other manufacturers are doing better (removable battery, better camera quality, micro SD card, USB host, MHL). When it comes to the Nexus 4, it is still very much a phone only for the die-hard Android enthusiast crowd.


Source : androidtabletblog[dot]com

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